![]() Kega Fusion was previously known as version 0.1 with a letter and the Beta suffix, with the latest revision being 0.1e. It was the first version to support hardware acceleration via Direct3D, as well as much improved Sega 32X support. The latest (and current) version of Kega was called "Fusion", because at heart it is the fusion of Kega and Kega Lazarus with even more features and compatibility. A notable feature of Lazarus development was adding support for the Sega 32X - still incomplete. ![]() ![]() Kega Lazarus (Lazarus) was named that way because Steve's hard drive, on which he contained all of Kega's sources from 0.02b (Kega's final release starts with 0.04b), would crash and all data would be lost. Originally Steve started Kega because he was trying to help Stef fix incompatibility problems. It was released after the very popular Gens, another Windows emulator with good speed and compatibility, released by StefD in 1999. MEGA CD EMULATOR MAC FULLTo run at full speed, it required at least a computer with a 500 MHz Celeron. It included many new features such as Sega Master System and Mega-CD emulation. Kega (2002)Īfter a long break from the emulation scene, Snake surprised many fans with the surprise release of Kega, a new DirectX- based emulation for Windows. Right away Steve Sega was asked to create a Windows compatible version that could be sold with some classic games in the "Sega Smash Pack". Still based on DOS, it required almost the same as its predecessor but something else to enable its high-quality sound mode and 16- bit video mode with effects and shadows. KGen98 was a new rewritten version of KGen, with better compatibility, more features, and better stereo sound quality. KGen-X was an aborted rewrite of KGen that was never released to the public. This was a DOS-based emulator and ran on 486 or better hardware, but required at least a Pentium to run at full speed. ![]() MEGA CD EMULATOR MAC SOFTWAREAnother emulator called Genecyst was released around the same time by Bloodlust Software and a healthy rivalry began. This was the first time that the YM2612 chip was successfully emulated, contrary to other efforts that tried to approximate the sound and music of Genesis using the then popular OP元 chips on compatible Adlib and Sound Blaster cards. KGen was Steve Snake's first attempt at creating a Mega Drive emulator, written because at the time the only emulator available, Genem, was slow and had poor sound quality. ![]()
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